Wednesday 24 October 2012

Game Design and Plan Week 5

We have continued gaining support for out game with our Facebook page up to 41 members as of today 24/10/2012.

Andrew managed to get more fans by posted a link onto a university related Facebook page aimed at game students.

These Facebook fans will have access to the game for free and will also be the first to criticise the game and give us advise on how to improve before proper release.

Andrew and I have been working on the game design document for the most part while Calum and Kieran work on the level design and the game planning document respectively.

We have a current working title for our game Spy Green, this came from the character's name being Carter Green, and the fact that he is a spy, but this title is merely a working title and may be changed at a later date.

We have decided to change the prototype for our game as the first idea didn't seem like much of a prototype, this will instead be used as a introduction to the game and its story, instead we will attempt to make a very basic version of one of our levels.

We managed to convert the Microsoft Project document into a PDF and uploaded it to the website which you can find here under the game planning document.

After our weekly meeting with Dr. John Sutherland we were able to plan for our next week, giving a task to all members to attempt to research HTML5 development and possibly attempt some tutorials, we also made plans to draw our own interpretation of the main character and pick out the best parts from each persons' opinion of him.
Thanks for reading, Stephen out...

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