Wednesday 27 February 2013

Game Project: Creating Game Week 4

Hey everyone, this week we have made some major progress with the Alpha version.

The controls are fully working now the player can move the character themselves with no problems. We have updated the line of sight so it is a straight line rather than a larger box, this would work better for Spy Green when it is finished.

We have added in a different sprite for the guard, (a snake) which if you enter it's box, it will follow you and the box will turn red. This is a major breakthrough for our game as this is the core premise of the AI for the guards, since this has been done there is now very little to advance on in terms of core mechanics.

Here is an image of the game in motion as you can see the guard, or snake, is following the player as they run away. We have also added another character that will be used as a civilian type, their AI function differently than the guards, but is also less complicated, although it has not yet been added.

Thanks for reading, Stephen out...

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