Wednesday 10 April 2013

Game Project: Creating Game Week 9

Hey everyone, I'm back, we had an Easter break for a week. It was great thanks for asking... anyway back to the reason you are reading this blog... Progress has been made, the sprites for all the characters have been created and changed so now they look awesome, thank you Calum, here is a quick screen shot.


The guards are now very identifiable as the blue security officers as well as the white coat wearing doctors can be identified as the civilians  in the final version of the game we will indicate which is which to the player so they know but for now we have put an indication in the how to play level that Calum created last week.

This version also contains several levels, if they player moves to the top right gap of the image they will spawn in a new area with more guards with different routes and obstacles that they will have to navigate. Well.. maybe not that different from the above image yet but what I just said is what we are aiming for in the final version for now it take you to a different level with guards and civilians scattered around with a different random mess of walls around the level, but we have to start somewhere...

We also have a tile sheet so we can make proper awesome looking levels now which is my goal over the last few weeks. Here is what the tiles look like. The lighter version of the tiles is hard to explain but it's so the player can see carter if he is ever displayed on top of the image which in some cases, due to the perspective, this may happen.



Thanks for reading, Stephen out...

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